Features

Four focused editors, one studio

Textures, tilesets, platformer kits, and props each get their own editor, built around that asset type. Here is what every one of them can do.

Seamless Textures & Hero Tiles

Describe a surface, upload references, or both. Tilewise generates three candidates in parallel, tests every one for seamless tiling, and heals the seams it finds. Then place hero tiles on top for detail: stumps, wells, crates, whatever your map needs.

  • 3 candidates per generation, each seam-tested before you pick
  • Automatic seam healing with two competing algorithms
  • Hero tiles refine conversationally, with full version history
  • 16-tile autotile sets with interactive terrain preview
A seamless grass base with a berry bush, tree stump, and mushrooms layered on top as hero tilesBase texture + hero tiles
Texture with visible seamVisible Seam
Texture after seam healingHealed

47-Tile Blob Tilesets

Describe a material and get a complete blob tileset: 47 tiles covering every edge, corner, and inner-corner combination, ready to paint terrain with in any engine.

  • New: Natural edge style with painted grass tufts, chipped stone, and organic corners
  • 6 material edge profiles: stone, dirt, brick, wood, crystal, grass
  • Change the edge profile anytime without regenerating
  • Tile sizes from 16px to 256px
  • Spritesheet or individual tiles, with Godot and Tiled metadata

Platformer Scene KitsNew

Build a complete side-view scene in one style. Generate a self-tiling platform, add matching props and a wide backdrop, then assemble everything in the editor and export it as a kit.

  • Self-tiling platforms: left cap, middle, and right cap from one prompt
  • Props and backdrops painted to match your platform
  • Assemble scenes in the editor to see how the pieces fit
  • Export the whole kit as PNGs with Godot metadata
Side-view platformer scene assembled from a generated kit

Style-Matched PropsNew

Point at any asset from your projects, or upload an image, and generate a whole set of decoration props in that exact style. Each prop arrives as a transparent PNG, cut and ready to place.

  • Any style reference: your own assets or an uploaded image
  • A full set of props from one generation
  • Perspective control: side view, top down, or neutral
  • PNG pack or JSON manifest export
A set of style-matched tavern props: barrel, crate, lantern, and sack
Style Matching

Made to match your game

Show Tilewise what your game looks like, and everything it generates fits

Three style references from different editors, each with the matching props Tilewise generated from it

Textures

Blend up to two reference images into the surface you describe.

Tilesets

Reference images steer the material across all 47 tiles.

Platformer

Props and backdrops are painted to match your platform, automatically.

Props

Point at any asset you have made, or any image, and get props in that style.

Every asset you save becomes a reference you can point at later. Your library compounds.

Everything Else

Shared across every editor

The parts that work the same no matter what you are making

Engine-Ready Export

PNG, spritesheets, Godot .tres, Tiled .tsx, and JSON metadata. If your engine imports PNG, it works with Tilewise.

Project Libraries

Every generation is saved to your project's library: textures, tilesets, platforms, and prop sets, ready whenever you come back.

Color Variations

Shift hue, saturation, brightness, and temperature on any texture. Four seasons from one generation, zero extra credits.

Interactive Previews

Tile textures full-screen at up to 5x, paint terrain with the autotile preview, and see platformer scenes assembled before you export.

Yours to Ship

Everything you generate is yours for personal and commercial projects. No attribution required.

Cloud Projects

Unlimited projects, saved automatically to the cloud. Pick up where you left off on any device.

FAQ

Common questions

Four kinds of 2D game assets, each in its own editor: seamless textures with hero tile detailing, complete 47-tile blob tilesets, side-view platformer scene kits with matching props and backdrops, and standalone prop sets matched to any art style you show it.

Tilewise is powered by a state-of-the-art multimodal AI that understands both text descriptions and images. Describe what you want, optionally add reference images to guide the style, and Tilewise generates candidates for you to choose from. Textures are automatically tested for seamless tiling and healed if needed, and everything exports straight to your game engine.

Yes. Every texture is automatically tested for edge continuity, and textures that fail are corrected by competing seam-healing algorithms, so you never ship visible seams.

Base textures can be regenerated with adjusted prompts and references, and any seam issues are healed automatically. Hero tiles refine conversationally: ask Tilewise to make it darker, add details, or adjust colors, with full version history to go back to any previous result.

Textures are generated at 1024x1024 and can be downscaled on export to match your engine's tile size. Blob tileset tiles range from 16px to 256px. Platformer kit pieces and props are cut to their natural sizes as transparent PNGs.

You get 5 free credits when you sign up, no credit card required. That is enough to try a texture, tileset, or prop generation. Paid plans start at $9.99/mo for 75 monthly credits, with a Pro plan at $19.99/mo for 175.

Absolutely. Anything you generate with Tilewise is yours to use in personal and commercial projects without attribution requirements.

PNG everywhere, plus per-editor extras: spritesheets and Godot, Tiled, and JSON metadata for tilesets and autotile sets, complete kit exports for platformer scenes, and PNG packs with an optional JSON manifest for props. Compatible with Unity and any engine that imports PNG.

Wang tiles use edge-matching rules to create seamless terrain variations. Tilewise automatically generates complete 16-tile sets that you can preview with interactive terrain preview. Hero tiles are larger, detailed focal-point tiles that blend seamlessly into your base texture, perfect for points of interest in your levels.

A blob tileset uses all 8 neighbors (4 edges + 4 corners) to determine tile shape, producing 47 unique tiles that cover every possible terrain transition. This gives much smoother corners than a basic 16-tile Wang set. Tilewise generates complete blob tilesets from a text description with material-aware edge profiles, and the new Natural edge style paints the edges themselves: overhanging grass tufts, chipped stone borders, and organic corners instead of a clean procedural cut.

A matched set of side-view assets painted in one consistent style: a self-tiling platform (left cap, middle, and right cap), decoration props, and a wide backdrop. You assemble scenes in the editor and export the pieces as a kit for your engine.

Pick any style reference: an asset from one of your Tilewise projects, or an image you upload. The AI reads its palette and rendering style and generates a whole set of props to match, delivered as individual transparent PNGs.

Ready to try it yourself?

Create your first assets in minutes. Your vision, game-ready.