How It Works

From idea to tileset in minutes

Follow these simple steps to create professional-quality game tilesets with AI. Your vision, perfectly tiled.

01

Create your project

Sign up and create a new tileset project. Choose your grid size and get ready to bring your vision to life.

  • Start with a descriptive project name
  • Choose grid size based on your game needs
  • Projects auto-save to the cloud

New Project

Give your project a name to get started.

Forest Dungeon Tileset
02

Generate a base texture

Describe what you want or provide reference images. Tilewise generates 3 parallel candidates, each automatically seam-tested. Pick the best ones or regenerate.

Example prompt:

"Ancient stone floor with moss growing between cracks"

  • Upload up to 2 reference images for style blending
  • 3 candidates generated in parallel — pick the best
  • Every texture is automatically seam-tested before selection
Texture generation modal showing candidates
03

Select grid cells

Click cells on the grid for quick placement, or switch to free placement mode to drag pixel-perfect rectangles anywhere on the canvas. Select multiple cells by clicking and dragging to cover larger areas.

  • Click individual cells for precise placement
  • Free placement mode for pixel-perfect positioning
  • Drag to select rectangular areas
Grid cell selection on the canvas
04

Generate features

Describe what you want on the selected area. Refine conversationally — "Make it darker, add cracks" — with full version history and undo/redo.

Example prompt:

"Scattered leaves"

  • Conversational refinement across multiple turns
  • Full version history with undo/redo
  • Add reference images for style matching
Feature generation with conversational refinement
05

Compose & export

Arrange hero tiles in the scene editor, generate complete autotile sets, then export ready-made files for your game engine.

  • Scene editor with 4-64 grid for composing levels
  • Autotile/Wang sets with interactive paint preview
  • Export for Godot, Tiled, and JSON
  • PNG, spritesheets, and hero tile collections
Export
Hero Tiles
Texture
Autotile Set
Pro Tips

Get the best results

Expert advice for creating stunning tilesets

Use reference images

Upload images that capture the art style you're going for. Reference images guide the AI and help keep your textures visually consistent across the project.

Start with base texture

Always generate your base texture first. Features are designed to blend seamlessly with whatever base you've created.

Be descriptive

The more specific your prompts, the better the results. Include materials, colors, style, and mood.

Iterate quickly

Don't aim for perfection on the first try. With 3 candidates per generation and automatic seam healing, it's faster to regenerate than to overthink your prompt.

Example

Creating a grass field tileset

1

Base Texture

“Wild grass meadow with mixed green and golden blades, soft painterly style”
2

Add Tree Stump

“Oak tree trunk stump, thick and gnarled, with roots spreading outward”
Tree stump hero tile
3

Add Details

“Wild berry bush bed” and “A mushroom cluster with red and brown mushrooms”
Completed forest tile with details

Ready to create your first tileset?

Start building your game world with Tilewise